| Overview and History |
| Vehicle Specifications | General Stats | |||
| Name: | Aller, Naval Support | Threat Value: | 4,957 | |
| Vehicle Type: | Tank | Offensive Value: | 11,008 | |
| Production Type: | Mass Produced | Defensive Value: | 1,014 | |
| Cost: | 2,808,966.67 marks | Miscellaneous Value: | 2,847 | |
| Manufacturer: | Brok Enterprises | Size: | 15 | |
| Use: | Assault | Original Default Size: | 17 | |
| Height: | 4.41 meters | Indv. Lemon Dice: | 3 | |
| Length: | 8.26 meters | Crew: | 3 | |
| Width: | 5.33 meters | Bonus Actions: | 1 | |
| Avg. Armor Thickness: | 450mm | |||
| Armor Material: | Durasheet/Ceramic | Armor | ||
| Standard Op. Weight: | 71,440 kg | Light Damage: | 45 | |
| Primary Move Mode: | Ground (47 kph) | Heavy Damage: | 90 | |
| Secondary Move Mode: | ( kph) | Overkill: | 135 | |
| Deployment Range: | 560 km | |||
| Sensor Range: | 2 km | Vehicle Availability | ||
| Communication Range: | 20 km | Availability Threshhold: | 6 | |
| Powerplant: | Gas Turbine (x2) | Max Number on Field: | 3 | |
| Engine Output: | 2000hp (x2) | |||
| Movement | ||||
| Electronics | Primary Move Mode: | Ground | ||
| Sensors: | 0 | Combat Speed: | 4 | |
| Communications: | 0 | Top Speed: | 8 | |
| Fire Control: | 0 | Secondary Move Mode: | ||
| Combat Speed: | ||||
| Top Speed: | ||||
| Maneuver: | -2 | |||
| Quantity | Name | Code | Arc | ACC | Damage | Range | ROF | Ammo | Special |
|---|---|---|---|---|---|---|---|---|---|
| Heavy Railgun | Snpr | ||||||||
| Heavy Anti-Tank Missile | Guid, IF | ||||||||
| Heavy Anti-Air Cannon | |||||||||
| Medium Autocannon | |||||||||
| Heavy Machine Gun | AI |
| Name | Rating | Game Effects | AUX |
|---|---|---|---|
| Ammo Storage | Armored ammo compartment (10 shots) | ||
| Automation | Acts as 1 crew | ||
| Autopilot | Acts as Level 1 Pilot | ||
| Backup Sensors | Absorbs first "Sensors" hit | ||
| HEAT Resistant Armor | Add to base armor vs HEAT weapons | ||
| HEP: Desert | - | ||
| Reinforced Crew Compartment | Absorbs first "Crew" hit | ||
| Rugged Movement System | Absorbs first "Movement" hit | ||
| Shielded Weapons | Aborbs first "Weapon" hit | ||
| Target Designator | Designates targets for guided weapons | ||
| Sniper System | +1 to long and Extreme rolls for HRG |
| Name | Rating | Game Effects |
|---|---|---|
| Large Sensor Profile | Subtract rating from Concealment | |
| Sensor Dependent | Must rely on sensors in combat |
| Name | Rating | Game Effects |
|---|---|---|
| Annoyance Flaw | Cramped forward cabin |
| Variants |
| There are no variants. |
| Designer Notes |
| The Naval Support Aller (nicknamed "Aller Slammer" during the War of the Alliance) is a tough, dependable heavy tank designed almost exclusively for assaults on heavy armor vehicles. Equipped with a half-dozen heavy anti-armor missiles capable of flattening most MBTs and seriously injuring patrol landships after friendly laser designation, Naval Support Allers are often deployed with standard Aller attack groups as a specialty tank-destroyer "blitz" vehicle. In this particular role, the Aller Slammer remains stationary and under cover while friendly forces beat the enmy's armor within the range of its powerful missiles and cannon where they are trapped and destroyed. Carrying more armor than the standard Aller (at the cost of reduced speed), the Aller Slammer is allegedly capable of even surviving a limited engagement with a landship long enough to lock on critical areas on its superstructure and damage it with railgun rounds or RAVEN-guided missiles. While tough, rugged, and better armed than the standard Aller, the Naval Support is not designed to engage smaller, faster-moving vehicles. As such, it must be deployed in tandem with other units to defend it against more mobile enemies. |